Animations of the Grave Digger monster truck created for Decalcomania's Augmented Reality (AR) app.
I was responsible for rigging and animating. Additionally, I cleaned up the Grave Digger topology, created various props, and modeled/rigged the stage.
Wall AR animation. Captured in Unity.
Captured in Unity. Interactive AR animation where users can trigger different animations by swiping in various directions on their phones.
AR animation captured on phone.
Rig controls in 3ds Max.
Suspension rig in 3ds Max.
Ground rig in 3dsMax.